Texture is dull black or white with cloudbuild

Hi

I am making an AR application using Vuforia, but problems are occurring with CloudBuild.

Texture may be completely black or white when only CloudBuild is done.
When building locally, it is drawn normally.

Do I need to set something?
I would be happy if you could tell me.

environment

  • Unity 5.6 beta4
  • iOS 10.2.1
    (I am building for iOS and Android, but it is occurring in both)
  • Vuforia 6.0
  • Light is baking

Hi recruit_tatsuya,
According to this thread your problem was solved by using 5.5 instead.

Does the problem still occur in 5.6 or does Sophia’s advice work there as well? It would be great if you could check and submit a bug report in case it is still broken.

@LeonhardP
Thank you for answering !

In my environment I solved it by using Unity 5.5.1.
However, since Unity 5.6 beta 8 did not solve the problem, I reported here.
Sorry, I can not try it with the latest version.

2966165–220224–log.txt (1.1 MB)

Could you please submit a bug report?

OK. I attached it.

2970122–220591–errorLog.txt (55.2 KB)