I have an iphone unity 1.7 advanced. and i make progressbar (Health bar) in my game.
I using three texture in progressbar.
All three images use as PSD file. BUT create some error
“Texture is not readable, the texture memory can not be accessed from scripts. You can make the texture readable in the Texture Import Settings.”
this error create in iphone unity 1.7 not normal mac unity.
so Please help what can i do.
i have no options for Is readable in iphone unity1.7
There is no option to make textures readable in Unity iPhone 1.7. Can you explain how you are implementing your progress bar (ideally with code)? There may be an alternative way to handle this that avoids the error.