Okay I don’t know much about textures or how unity applies them. What I do know is I have an object that my 3d modeler made for me. He made the texture and UV mapped it himself. The model is of a boy, it is a 2.5D type model. For some reason neither one of us can figure out there is a line down the middle of him. I played with the texture a bit and got rid of the line somewhat but the 3d modeler claims that my changes should not have changed anything. If you have any useful information at all I would appreciate it.
Also when close up the line is not there. But for the iphone it is always far enough away
for the line to show up.
So here is the line

It is down the middle not extremely noticeable but enough that it looks like he got cut in half and then glued back together.
Here is same distance with different texture

I would upload the two textures but it is telling me I cannot do more than two.