Texture Layer in front of Web Player

Greetings!

I am embedding a unity streaming web player into an html page. The html page displays a circular texture layer that I’d like to have sitting in front of the web player. I can get this to work in Safari for some reason, but it doesn’t work in Mozilla or IE. Any chance you can explain how to place a texture in front of a web player? Safari working may just be a fluke.

Many thanks!

You can not do that.

Safari only works cause it does stuff differently (it renders the whole browser content in 3D) but any browser that renders the browser content in 2D will not be able to overlay a 3D context

instead you should do the circular texture layer in front of the camera within unity itself through a guitexture for example (or ongui if you use ongui for anything)