Texture not repeating self

Hey everyone! I’m having a samll problem with my textures… I’m trying to apply one to just a normal cube but it doesn’t come out like an image. It just becomes like a shade of green or something like that when i apply it. Why? Thanks for your answers!

Is the cube Unity’s native cube or an imported cube? I’ve seen that happen with imported models with incorrectly unwrapped UVs.

If that’s not the case, try changing the “Tiling” option in the material to 1.