Hi
I have tried many different things to fix this. But nothing helps. When I use a texture on any kind of Unity “model” like a cube, then the texture works. But when I apply it to a imported FBX model, then it don’t work. I use Blender and I use default import settings (my animations are not default). Could I change something other than animations? When applied to the FBX model, it will only change color. Basicly it looks like someone took the most used color of the texture and that color is what you can see on the model. I really need help with this.