Hello,
I have a project that I’m having a bit of trouble with. Let me try and explain. In short, I’m trying to apply a texture to an object, but instead it is a solid color.
I built a building in “Autodesk 123d design”, and exported it as stl. Then I used an online converter to convert it to obj, then added that to the unity scene. I created a material with a texture and tried to apply it to the object, but it was a solid color.
I think the UVs on the object might be messed up. I tried some things in blender, but had no luck. Any ideas on how I can fix this?
Thanks so much!