texture of a curving road?

Hello,
i’m making a horse racing game, the problem is that the texture of the tracks has lanes and when the curve of the track comes, the lanes do not turn along with the track, instead they keep going straight. I think the problem is that it is all one piece, but even with multiple pieces how can i make it curve… The mesh of the track was made with blender.

Any help would be appreciated :smile:
1906285--122960--upload_2015-1-3_0-23-58.png
This is an image of the issue.

You’d need to UV map the track pieces properly. If you’re not familiar with UV mapping, there’s like a million tutorials that will help get you started.

–Eric

is there any other solution to do this, i have never used blender before other than for this track, and my attempts at uv mapping it didnt go so great.

No other solution; you just need to learn how to UV map objects if you’re going to do 3D.

–Eric

This is actually the most basic kind of UV mapping also. It will be a planar map which projects the texture you have as a plane. You should be able to do this to the entire track as one piece or if you want to have the track modular planar map the straight sections then planar map the other sections as curved pieces. Eric5h5 is correct about the number of tutorials online - this is an hour task for a beginner from start to finish.

Post another picture once you’ve got it.

At first you curved UV mapping. When you start that looking good. Listen, I’m also a beginner, but I am making a one game.