been trying all day to figure out how to combine a texture, in place of the solid color, into the additive xray shader from the wiki.
so simple but shaders seem to be very strange things to me ![]()
Any help is appreciated.
C
been trying all day to figure out how to combine a texture, in place of the solid color, into the additive xray shader from the wiki.
so simple but shaders seem to be very strange things to me ![]()
Any help is appreciated.
C
bump ![]()