hello , i have modeled and texturized a half model and next I have symmetry and merge the uv and textures, but when i have export to .fbx in unity the half texture model is wrong , why? hi can solve this ?
thanks
hello , i have modeled and texturized a half model and next I have symmetry and merge the uv and textures, but when i have export to .fbx in unity the half texture model is wrong , why? hi can solve this ?
thanks
Can you export to FBX manually and then import back into Softimage. Does it look correct?
i don’t know why but now it works perfectly. Probably unity or softimage had a little bug. thanks for reply