Hi All,
I have some difficulties trying to fix a texture that disappear when I rotate the 3D model. I’m testing with Standard Shader but I can’t find the solution. If you look the model, half of the texture disappear with the rotation
It has mainly two independent meshes (left and right)
I see that my problem is the shader in my background cube, but don’t find the correct one. The idea is to have a background that give a sense of a space. Someone have a suggestion?
Thanks