Greetings everyone.
I’m having a problem with texture resolution in one model, to be more specific in the floor of this model. Check as it is in maya and as it is in maya was in Unity (Shader: Bump specular).
Maya:
Floor on Unity:
The resolutions seems very poor compared with the one in Maya.
My texture res: 4096x4096 and normalmap too.
Print of my texture: (original file has 18mb)
Anyone know what might be happening?