Texture Sizes for mobile Phones

Hi @ all,

we want to make a game for Android, Iphone (3g and 4g), what do we have to consider when choosing the textures? Especially for the Game-Menü, as Iphone 4 has a retina display? Are there Fallback options ?

thank you very much

You can override textures for iOS / Android / PC … but there’s no way (as I know) to override textures sizes according to device resolution before execution.

For my projects I used to prepare two/three versions of each asset from a script and created a resource tool to get localized / well sized textures according to the running device.

Would you like to share your script?

Use quality settings. You can specify that unity will drop down a texture size in code with Application. class (read docs).