Hi @ all,
we want to make a game for Android, Iphone (3g and 4g), what do we have to consider when choosing the textures? Especially for the Game-Menü, as Iphone 4 has a retina display? Are there Fallback options ?
thank you very much
Hi @ all,
we want to make a game for Android, Iphone (3g and 4g), what do we have to consider when choosing the textures? Especially for the Game-Menü, as Iphone 4 has a retina display? Are there Fallback options ?
thank you very much
You can override textures for iOS / Android / PC … but there’s no way (as I know) to override textures sizes according to device resolution before execution.
For my projects I used to prepare two/three versions of each asset from a script and created a resource tool to get localized / well sized textures according to the running device.
Would you like to share your script?
Use quality settings. You can specify that unity will drop down a texture size in code with Application. class (read docs).