Excited to see this get integrated. I am currently testing with Flexalon Copilot and would like to understand the differences. I have also seen some textures created on the OBJ library of models. Is Unity looking at how MUSE might work on 3d model texturing?
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Hey Xac!
Awesome stuff. We are always exploring future opportunities to best serve our users. Would love to hear your thoughts on 3D model texturing. Is this something that you would like to see happen? If so, why and in what way?
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Yes, the ability to adjust a costume in production or how we might evoke a look without having to jump out to other tools could speed the level design process. A perfect example would be for this AR project I am working on to be able to have the scientific scans from museum and texture in UNITY would be AMAZING!
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