Texture swap

Can somebody help me with script that will swap two textures in loop on a plane. Working on crowd for stadium and im having this two textures that i want to change every sec on plane to simulate that crowd is alive. I looked on many similar treads but nothing to help me with this problem.

So, you want to animate this crowd.

I use Spritemanager2, an asset which helps me in my animations. EZGUI, from the same maker uses another compinent I use, called simple sprites. With one I can animate, playAnimation(), the other I can adjust the UVs of the sprite.

I suggest two ways to you…
One, learn how to access a textures uv’s. With this, a single texture, will use an atlas as a material. Simply adjust what the texture shows.

Second,also an atlas,contains both images. But , you have two sprites. Simply turn on and off the renderer’s as needed via invokerepeating().