Texture tiling

Is there a way to get rid of the tiling effect caused from laying a texture across a scene terrain? Thanks.

Do you mean that the texture is very obviously repeating? If so then there are several things you can try: Make the texture bigger so it tiles less, make the texture more generic so there are fewer details that stand out, or mix in other similar textures fairly randomly so that it doesn’t actually tile in such a straightforward way.

Of course there are more ways to hide or remove the effect than this (I like to stick a single, huge texture over the top to make grass look like it changes colour subtly in different patches for example), but these were just the easiest ones off the top of my head. The most obvious answer just seems to be ‘get a better texture’ I guess. Hope that helps.

Thanks Wolfie. That’s exactly what I was talking about. My textures repeat way too often and makes it look more like a kitchen tile floor rather than a more natural look. I’ll test each of these options and see which one is best for my situation. Thanks again.

No problem. Just a quick question though; are you creating the textures yourself, or are you using default, free or purchased ones? If you’re making them yourself then you also need to ensure that they tile seamlessly at the edges, or they’ll look terrible no matter what you do. This is kind of basic, so if you’re already aware of this then I apologise for the overkill, but I just thought I’d cover all bases whilst I’m at it. If not, then I can recommend various techniques or third party tools for this purpose.

I’ve been using the default ones and free ones I’ve downloaded from the web. I haven’t even looked into creating my own yet. Maybe I should go that route though. Any advice on this matter would be appreciated thanks.

Right ho, well if you’re interested the reason I brought it up is that since it’s snowey here today, and since I’m making a game which has snow in it, it’d be pretty easy to just document the ‘photo to tilable texture’ progress that I need to do anyway and turn it into a really simple tutorial. I’ve been out taking pictures of the ground and looking like a complete 'tard already, so it shouldn’t take long.

HAHA. Well I will be very interested in this as the texture I’m currently working with is snow!

Making tiling textures aren’t hard once you know the method.

http://www.cadtutor.net/dd/photo/seamless/seamless.html

1Offset by 1/2 res.
2Clone tool (I use un-offset image for the source) to get rid of edges
3 Offset - repeat #2 if edges exist

Wolfie, did you perhaps finish your advice you had for me on making textures? Thanks.

Half done. I had some other commitments come up, but I’ll do the second half tonight I reckon. Like windexglow said, it’s really stupidly easy once you know how, but just takes me ages to write it all up.

Cool, sounds good Wolfie. Thanks again for the help everyone.