Texture Tiling

So, I recently made a texture for my terrain, and it’s got this really noticeable tiling issue. I think I saw something about how to fix this in photoshop, but I can’t seem to remember where I saw it.

You can clearly see the problem here. I’d really appreciate some help.

I don’t think there’s a magic fix for it. You need to edit the image until the tiling pattern isn’t obvious. In the case of that pattern, there’s some quite obvious banding left-to-right, ad there’s a diagonal section that is obvious as well.

Beyond that, it can help to have other ways to set the pattern aside, such as larger textures, color variations (vertex colors, etc), lighting, shaders, and generally just making things look different in different areas.

Having said that, I found news and it’s probably what you’re thinking of. It certainly helps, but I doubt it’s a magic bullet.