Do we have any methods for converting a texture to cursor at rTime ?
I found this - TextureImporterType.Cursor but im not sure on how to use it.
Also is it possible to increase the size of a cursor to (eg) 64x64 ?
Do we have any methods for converting a texture to cursor at rTime ?
I found this - TextureImporterType.Cursor but im not sure on how to use it.
Also is it possible to increase the size of a cursor to (eg) 64x64 ?
try this:
and this: