texture transparency?

is there a way of changing the transparency of a texture?

i have brought a texture into unity as a .png with the transparency set in photoshop, however in unity the transparency doesnt show.

Have you verified the transparency imported correctly?

In Unity you should be able to select the texture and click the small red green blue box to toggle the alpha channel to check that it is there, and isn’t completely white.

Also, I’d recommend importing the Photoshop file directly into Unity rather than exporting to PNG first.

You can also change the materials shader to Transparent > Cutout

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That worked fine!
Thanks.

Seems a little counterintuitive to the traditional photoshop work flow. Why would that work? Wouldn’t it be a bigger file and just slow down the game?

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You guys rock


Thanks guys! found it!

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If you import a texture there is the option Alpha is Transperancy. Make sure you set it to true.

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