I’ve been importing pngs (with alpha) for the longest time and have always been able to set the Texture Type to Sprite (2D and UI).
But since 2 days ago, unity has been refusing to change my pngs to Sprite (2D and UI), and texture type always remains at ‘default’ after clicking the ‘apply’ button.
I’ve tried importing different image formats, png, tiffs, psd, jpg, all give the same negative result.
Can anyone please help?
Thank you,
Anflo