/* Button Content examples */
var icon : Texture2D;
function Start ()
{
// Texture named MyButtonTexture must be in your /Assets/Resources/ directory
icon = Resources.Load("MyButtonTexture");
}
function OnGUI () {
if (GUI.Button (Rect (10,10, 100, 50), icon)) {
print ("you clicked the icon");
}
if (GUI.Button (Rect (10,70, 100, 20), "This is text")) {
print ("you clicked the text button");
}
}