Texture2D in Inpsector - How to hide the 'Select' option?

Hi, and thanks for taking the time to read my thread. Please take a look at this picture:

I’d like to know what I can do to hide the select option, that is overlaying part of that 32x32 sprite. Right now, the select option alows you to change the sprite. I want it to be read-only, and non-editable.

Any help appreciated, thanks!

Never mind, I found a workaround.

Instead of using an objectfield (which I think is always going to be editable), I’m just going to use BeginArea and EndArea and just set the size to 32x32 and the background to the texture; thus making it non-editable.