Hello I’m new to Unity and have been trying to figure out how textures, shaders, and materials are actually implemented into Unity games. I’ve read that textures are images that give an object its color, and materials are how the surface of an object should be rendered. I made a cobblestone looking material in Blender, but then found out that the materials in Blender can’t be exported directly. Is there a function in Unity that allows me to make materials that look like this?