Textures become so tiny on model?! Please help.

I have no ideas why this happened. When I import texture to the model that made in 3Ds Max, the texture becomes tiny that I can see the texture color only. I created a Unity cube and imported the same texture and it still works fine. You can see it in the screenshot below.
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The texture only shows up for me when I changed the tiling from 1 to 0.005.
Anyone know why this happened, please let me know. Thanks a lot!

Okay, we solved this. It’s a problem with the UV of the model. Just fix it in your 3D modelling software.

A tip for newbies like me: Trying rendering your model in whatever modelling software you have, if it looks fine in the preview window after rendering, it’ll be fine in Unity.