Textures being resized

I apologize if this is posted elsewhere but I haven’t been able to find an answer.

I am creating the background images for my menu’s but the images keep getting resized inside of Unity.

The images are 1280x720 and Unity keeps turning them into 1024x512.

I have already changed the Default Max Size to 2048 and it doesn’t appear to be fixing my problem.

Any advice would be greatly appreciated.

Figured it out myself:

Turns out “Non Power of 2” being set was the culprit!

Setting it to “None” solved my problems.