Hello, so i was trying to fix few texture assets on my game & ended up watching a tutorial about render pipelines, that could fix some textures, but after that ended up destroying almost all the textures & materials in this process. Does anyone know a way to try to fix this?
I tried to re-install assets, but the textures remain the same a total mush. Am i Doomed?
Have you switched from Built-In to Universal Render Pipeline? If so, did you use the Render Pipeline Converter (Window->Rendering) to convert your materials? Some shaders simply might not work, however, and you have to find replacements for them. The pink color indicates an incompatible shader.
In the second image it looks like the transparency is missing. Maybe you need to enable that in the material or switch to a different one with transparency or Alpha Clipping.