Textures Error (502088)

Hello Forums

I have got an entire project which has totally changed graphically after I imported an unitypackage of models, textures and scripts - all the terrain textures have blurred and/or changed colour

Comparison: (Before on top, after on bottom):o

HELLLPPPPPP! How can I fix this? :-x

Hey, I think you are using a different Graphics Emulator- Try pressing edit, Graphics, then choose No Emulation, or Shader 3. That should fix the texture problem. Kk? :3

I already tried. It didn’t work. Changing the texture to “advanced” temporarily fixed it, but the next time I opened unity, the error was back.:rage:

Like has already been said in your other topic; it’d really help if we only know which assets you’re importing.
Clearly the problem is caused by whatever set of assets youre importing.

Also; i have no idea what you took this screenshot from, its this from the inspector, is this how a model is displayed in the inspector?
Is this on a model in your world? What are your import settings for the objects affected.
Does this effect happen on ALL objects, or only on some?
Does this still occur when you use a different shader for the material? (i.e. the standard diffuse spec shader)
If so, didn’t you accidently import a shader which employs the same shader name, but instead of (i,e.) uvmapping uses some totally different technique?
all those things are very important!
There’s so many possibilities that random guesses likely aren’t going to help.