It works perfectly on my pc, but on android some textures does not appear in the scene . Cant figure out why… To note, not all texture are transparent, only some. And it is giving me a headache because on an other scene they can load in perfectly.
Not getting any error message either.
With a lot of testing I fixed it somehow. Dont know which of them fixed it but I list all of my changes:
- Change that all object does have a sorting layer, not just default.
- Used sprite packer for all my textures
- Changed so that the scale is the same on all axis(this one seems iffy but maybe it works for someone)
- Changed so all textures use Truecolor
Still does not know why it worked perfectly on my computer…