http://answers.unity3d.com/questions/1275202/textures-messed-up-after-building-lighting.html
Sorry for posting a link to the question but i want to keep the question and answer in the answers encase someone else runs into this.
http://answers.unity3d.com/questions/1275202/textures-messed-up-after-building-lighting.html
Sorry for posting a link to the question but i want to keep the question and answer in the answers encase someone else runs into this.
Do you have proper lightmap UVs for your models?
If not (or you don’t know), do you have Generate Lightmap UVs checked in the import settings?
I will look at this, the environment is a fantasy asset from the store. Thank you.