Textures messed up after import?

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The model is fbx… I put the model and the folder full of textures into the assets folder.

When I import the model however, the textures are gone and only solid colors remain.

Anyone familiar with this problem and know how to solve it?

Thanks

Are The textures propper assigned on the materials?
The best way of unity finding the correct textures for the materials is to put the textures in the same folder as the fbx model or an subfolder before importing into unity.

Did you UV map your model?

–Eric