Texture's Missing (Hoodini style)

Hi!
This is the 3th time i’m posting. And I hope that it will be the last. I really want to get out of this pleasure, but even when I did everything true:It still gives a error.
This (third) time I just followed those steps:
Here’s my character that I did it with Cinema 4D


(Here’s the other side so everything looks fine)

I just export it (for Unity 3D) as a save (.c4d)

BUT! I open Unity 3D (that supports Cinema 4D)

Right side is missing. I have no idea why, and how. I just need community help. I hope someone can solve this and I can finally start my game…

Seems like you should combine all your textures into one complete map instead of having different textures for different areas of the model. There’s no reason to have that for such a simple character.
And the 3D model needs to have proper UV’s set in the 3D package you are using.

Sorry, I didn’t get it. Do you have any other ideas of how can I make that right side?

Yeah - do what I said in my last post. I think your not completely following the instructions that are available.
First - create proper UV’s in your modeling package, then combine all the textures you have - into the UV shells.
Import into Unity and if needed apply the texture to the material/shader used. Use the previous links provided for material and textures in the other thread yesterday.

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OH MY GOD HELL YES IT WORKED.THANKS DUDE I’LL GONNA PUT YOU TO CREDITS BE SURE ABOUT THAT!!!

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Glad you got it. Now on to more difficult tasks. :slight_smile: