Hello,
I Have my characters (teammates (AI)) who follow me in my game, and of course i have enemies too, Anyway, I Have the default bootcamp person, except i have changed the MAIN Texture Black, So he’s black like a swat guy (Clothing), My teammates have the same texture, So you cannot see the Normal Map, Only the base which is black, but when i shoot near them it shows the normal map with like light from the gun shooting, So how can i make it show the normal map always?, it looks way better with the normal map on it and looks bad with just the black.
I Do have the normal map assigned but it only shows when there’s a light source next to it, Please help,
Thanks!