Textures over FBX not correctly applied


I am facing two problems in unity

  1. I imported fbx file into unity. When I added it to current scene hierarchy model was all gray. Then I applied textures to the materials that were automatically generated. Now the model looks like the following. As u can c texture is not correctly applied over the boy. Can anybody tell me what might be the reason for that.


  1. When I saw problem 1 i thought it must be some issue when I imported it to project therefore I deleted fbx file and reimported it. Now the material that is automatically generating is missing one material. I tried to delete and reimport fbx file several times but still only one material is being generated and the other one is not being generated.


Most of the normals are facing inside on that model. Set them up so all of the triangles face outside.