Hi, I have been working on a project that uses addressable to load scenes.
Recently after installing URP into the project, the textures of the scene will turn pink when I build or set addressable’s “Play Mode Script” to “Use Existing Build”. SpriteRenders will say that “Material does not have a _MainTex property. It required for SpriteRenderer.”, even the particle material turns pink.
I have clean and rebuild, still does not fix it.
Is there a solution?