Texturing Terrain

Hi Guys,

I’ve had a go at creating a terrain using Teragen and importing it into my game. I’m very pleased with the result. However it would be great if I could find a tool to automatically create the map for texture placement, details objects and even trees. It seems like this should be possible to do using the height map and some meta data about what textures are available. The sort of things I mean are:

Automatically placing beach texture around coast
Rocky textures in gullies and mountain tops
Green grass in valleys
less green grass on mountain slopes
pine trees on mountain slopes
decolayer in relevant places
etc

Does anyone know if such a tool exists and if so if anyone has experimented with it?

regards,

Tony

Fractscape does auto-texturing based on height and slope, but not trees.

–Eric