A few months ago I made a couple of my older assets free:
City Builder Starter Kit was originally written for Unity 4, but has had minor upgrades and is still fully functional in Unity 2019*. The development approach is not really in line with best practices circa 2019 but its still internally consistent and quite usable.
Idle Clicker Kit was written a few years back when I needed a clicker engine for a project. Its super simple but quite extensible and clean. Pretty handy for someone without a lot of coding skill.
So enough with the self-promotion ⌠since being made free these assets have been downloaded about 250 times per month, not huge but a lot more per month than when they were paid. Since then not one review or thank you email has been sent**. I understand a lot of people just save these things for âfuture useâ but its crazy to me that I get less thank youâs and reviews now that the asset is free!
I used to get an email or two every month from people who PAID for the assets, who werenât asking for help, but just saying thank you and maybe sharing what they had done. Personally I always really appreciated who took the time to do this, and it generally motivated me to make things better too.
On to the point: next time you download something and get some use out of it, or maybe even if you donât, say thank you, write a review, send email, post a tweet, do something!
PS I know Iâm guilty of downloading things and not offering up any gratitude myself, not so much with assets, but certainly with libraries and code from github. This is a reminder to myself too!
(⌠Talking of gratitude wheres @Gigiwoo these days ⌠)
- To be technically correct: I had to submit one bug fix this morning, if you happen to download it change the #if UNITY_5 directive above the error to #if UNITY_5_1_OR_NEWER
** One support ticket did have a thank you