Hey, I am encountering a problem.
I am in a 2D environement!
This is the scenario: If a player reaches the goal he is able to choose what he wants to do next. One option is to repeat the level. Therefore there is a button which will just load the SAME scene again.
If he retrys the level now and draws a line there is a warning:
The 3D camera no longer exists…if you have changed scenes, ensure that SetCamera3D is called in order to set
it up.
Therfore I have a script which says that the camera should not be destroyed on load.
The game pretty much works again and the error above will not appear anymore BUT I then have 2 (3,4,5 depending on how many times I reloaded the level) Aadio listeners in the scene and get warnings spammed which probably affects the games performance because the more I retry the level the more laggier it gets.
If you need any further information be sure to leave a comment!
If you have a solution or suggestion it is really appreciated.
Kindly regards,
René