Hello everyone and in this forum I will be telling you all about my first game project. But before even statring I want to make sure thay you know that I :
Am a Teenager of 13 years
Have got a old computer :
1 GB Ram
128 Mb Intel Graphic Gard
2 GHz Intel Penitium Dual Core
And a bad audio card.
I will use Unity 4.5
So the game is going to be a casual game. It will be third person and the camera Height will be quiet high and distance would me low. Providing a upper view type camera. The view will not be exactly 2D. I will be using blender as modeling program.
The features of game will be like:
Shooting (Different Weapons)
Melee (Different Wepons)
Spells(Just thought it right now)
Many pickable and usable items
Crafting mode(Hopefully)
Poor Graphics
Bad Sound
For PC and Android
Enemy based
Fully in JS
Many Bugs (For Sure)
Many Modes
Many playable maps
I will be posting every week or at least every month
Good bye for this post.
Hope this project will be great on Relase.
Nope. Mods. Rules.
im mostly looking forward to poor graphics ![]()
My favourite feature is the âMany Bugsâ, could make for some interesting mechanics!
sometimes even bugs can give you ideas and bugs teach us many things
Now using the unity third person controller the character is ready to move around. The enemies have started to follow him. And the flash light can now be turned on or of. Remember the battery of flash light also gets dead.
BUGS (Can anyone help)
The enemies cannot climb hills even i done everything to try
The minimap is almost completed just I need to add a border around it so it dose not dissolve in terrian and i donât know how to do if.
And how to make it circle instead of square help me
Mini Map Completed ![]()
Sounds like the âfeatureâ list of Goat Simulator, so you are on the right track ![]()
I hate that thing. Its was just a joke but how it became so successful
here is the first preview of it
Yash, I believe this thread is more suited for the Work in Progress forum.
I made it in WIP but a alert showed that this has been moved
;( ;(
Bad news. While testing I cleaned up the mess of my project and lost the main character. It got replaced by enemy prefab values.
;( ;(
Or apparently every few minutes.
I did play a game once where the core mechanic was bugs. Story goes that you crash landed a robot on an alien planet. On the crash his circuits were damaged, so he only responds to 10% of user inputs. As the game goes you get to do âpatchesâ that improve the robots responsiveness. But even at the boss level he still occasionally bugs out.
That said so far this product seems to have over delivered on its promise of many bugs.
Agreed! Team Fortress Classicâs Spy didnât plan to have a disguise. Instead idea came from a bug when player enemies looked like friendly players.
No Progress made
If you want to show progress of your game please post in in the WIP forum.
