Unity Discussions
the aliveParticleCount of VisualEffect is always 0 in OpenGL
Unity Engine
Question
,
Visual-Effects-Graph
RichyHuang
October 15, 2021, 6:00am
1
7573864--938113--企业微信截图_16342767401344.png
490×565 18.4 KB
VisualEffect.aliveparticlecount has its value in DX
7573864--938119--企业微信截图_16342765813625.png
980×600 33.4 KB
but always 0 in OpenGL
7573864--938122--企业微信截图_16342775001002.png
445×532 18.2 KB
RichyHuang
October 15, 2021, 6:02am
2
How can I get the aliveparticlecount in OpenGL
Related topics
Topic
Replies
Views
Activity
How to check that the Visualeffect play has ended?
Unity Engine
Visual-Effects-Graph
,
Question
0
266
June 8, 2024
How to properly destroy a VFXGraph GameObject?
Unity Engine
Visual-Effects-Graph
4
6328
November 29, 2024
What’s working well, and what are your biggest pain points?
Unity Engine
Visual-Effects-Graph
,
Official
2
6036
October 15, 2021
Does VFX Graph SendEvent support spawning a specific number of particles?
Unity Engine
Visual-Effects-Graph
,
Question
2
1552
April 11, 2023
Is it possible to access particles?
Unity Engine
Visual-Effects-Graph
,
Question
20
1188
January 25, 2024