This animation keeps playing even if I’m not pressing arrow up or arrow down why?
var speed = 10.0;
function Update () {
var x = Input.GetAxis("Horizontal") * Time.deltaTime * speed;
var z = Input.GetAxis("Vertical") * Time.deltaTime * speed;
transform.Translate(x, 0, z);
if(Input.GetAxis("Vertical") > 0.2);
animation.CrossFade ("walk");
}