Can you set them in LateUpdate
so the Animator doesn’t override them?
That said, it seems the solution is to uncheck relative
in Blender when exporting: blendshapes not working with animator controller existing - #4 by waller_g
Can you set them in LateUpdate
so the Animator doesn’t override them?
That said, it seems the solution is to uncheck relative
in Blender when exporting: blendshapes not working with animator controller existing - #4 by waller_g