The Animator has a major issue

There is a major issue with the Unity Animator: When the normalizedTime of a looping animation clip exceeds 999F, the animation starts to jitter. When the normalizedTime is equal to or greater than 20000F, the animation will not play at all. I discovered this problem after staying in a level for several dozens of minutes and performed extreme testing to confirm this result. The Unity version is 2022.3.48.

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