I have a very simple test project where 110 game cards rotate on the screen. I was doing some optimization when I realized, that when I set Application.targetFrameRate to 42 I get something about 200-100fps in profiler, and when I set it to 43 I get around 30fps in profiler. Douglas Adams must be still alive…
Anyway - any thoughts what can possibly happen? I attach profiler screen-shot. On the left is targetFrameRate set to 42 and on the right 43.
