When I try to run other system exported mac build (.app file) at that time I was getting this kind of dialog box. So how to run exported game build?
First reach at same folder at which your mac build exist. Then within terminal program execute this link of code:
chmod a+x SomeApp.app/Contents/MacOS/*
See following image for more clearance:
Hi. I’m having the same problem. I’m wondering how I can avoid having to do this every time I make a build. Any help would be much appreciated.
EDIT: I found that the problem in my case was to do with Dropbox. Hope that helps someone.
Move the .app file to “/user/userName/” folder.
Run this command on Terminal.
open Test.app/Contents/MacOS/*
@siddharth3322 go into your mac settings and put unknown developers on.
If you are exporting on a PC you will need a Mac for this fix
The trick is to NOT zip your files from a PC. Instead, save the (.app folder + contents) to a thumb drive then save it to a Mac. When viewing it on a Mac, the (.app folder) will now look like an .exe icon instead of a folder. At this point, you should be able to double click the icon and run your app without any issues.
If you want to distribute this file, make sure you zip it on a Mac before uploading. Whoever downloads the .zip file must extract the file but instead of just double-clicking the icon, they need to CONTROL+Click the icon and select “Open”, then click “Open” in the next dialog box that pops up. Now it should run.
Hope this helps.