The 'auto generate animation' does not transition between animations

Hi everyone! I’m testing the UI buttons to make different types of animations, and following tutorials I’ve seen that everyone recommends the “auto generate animation” option to create the parameters automatically and then make the animations.

The thing is that when I press “play” and click the button it does not respond to anything, neither “hightlighed” nor “pressed”. Only I see the transitions from the animator when I click in the different parameters. I have also seen here that the “disabled” parameter is activated by default at the start of the game. Why does not an automatic scene change occur? Should I do a script for it? If so, why use it? Thanks!

Ok, I already solved this. Apparently my canvas had a canvas group for some reason, but when I removed it, the transitions were working just fine. :slight_smile: