i´m trying now to get my player going upstairs and downstairs, i know one thing is to set gravity Y to a negative number, i have -50.
But, what is the best collider for a stair, so when the player goes up must not make too much force (pressing up key).
For stairs i´m using mesh collider
for player using box collider + rigid body .
what do you use for this?.
for stairs do you use capsule??, how do you do it?, i cant make capsule accord to my stair´s mesh… you´re meaning capsule for player i guess…
A capsule collider allows you to go up stairs because of the smoothness angle of the lower part of the collider. I found it to be superior for character controllers.
oh yes, you´re right, capsule is best, charts controllers goes thought the meshes, seems to be that something extra must be fixed… btw … now i use capsule, the sphere was good too, but in the middle stair, my char went to back like a ball, is pressed by gravity.
Thank you !.