The best way to display Objectives in UI

So, I’m making an RPG game that has objectives; I want to show those objectives in my UI screen. In my game, there will sometimes be more than one objective at once. I want to know if there is a neat and organized way to display these objectives in the UI without needing too many variables. These objectives will appear, change, and disappear as the player progresses throughout the game, so I want an efficient method for displaying these objectives in the player’s UI.