Hello everybody.
I have created a cutscene by Unity Timeline.
There are five different cameras. The main cam (Cinemachine Brain) and four CM vcams (animator).
The cutscenes happen in 3d environment where our game characters do their actions.
I place the cameras in position and choose the view editing the clips.
The problem appears when the camera is changed inside the clip to something else. For example, I have set a CM vcam4, but for some reason later it is changed to CM vcam2.
It is like the Virtual camera can’t remember the cam that I have chosen there.
The problem is that this is random and I have not be able to find the reason why this happens.
I save very often. I do save and save project.
Can anyone help me with this?