The code is too long, how to make it shorter

Hello, this code seems too long.

I used the if statement to check if it’s onMulti or not the only difference is that if onMulti is true check if view.IsMine but if onMulti is false then it won’t check if view.IsMine is it possible to make it shorter?

if (onMulti == true)
{
	if (view.IsMine)
	{

		if (stun == false)
		{
			if (context.performed && onGround)
			{
				animator.SetTrigger("takeOf");
				rb.drag = linearDrag * 0.15f;
			}
		}
	}
}
if (onMulti == false)
{
	if (stun == false)
	{
		if (context.performed && onGround)
		{
			animator.SetTrigger("takeOf");
			rb.drag = linearDrag * 0.15f;
		}
	}
}

if((onMulti && view.IsMine && !stun && context.performed && onGround) || (!onMulti && !stun && context.performed && onGround))
{
animator.SetTrigger(“takeOf”);
rb.drag = linearDrag * 0.15f;
}