the connected device is not compatible with armv7a binaries

Hi,

I recently installed Unity 4.0.1f2 and was trying to build an Android application by connecting the device which has 832 MHz ARM 11 processor.While building I got the error as :

the connected device is not compatible with armv7a binaries

I had the same issue with my previous Unity 3.5 Editor but then there was an option in “Device Filter” to change it from “ARMv7 only” to “ARMv6 with VFP” but in this Unity Editor I can see only “ARMv7 only” and no other option!!!

How to run the application in the devices that has other than ARMv7 processors?

Guide me on this please…

According to this post: ARMv6 with Unity 4 - Questions & Answers - Unity Discussions

And this official Unity3d page: http://unity3d.com/unity/system-requirements.html

Unity 4 only supports ARMv7 powered phones.

You can see a list of devices and their processors here, as old as Galaxy S (the original) already use ARMv7, so these days it might be good enough.

http://forum.xda-developers.com/showthread.php?t=1596800

Edit: This guy here seems to have converted ARMv7 Unity games to ARMv6, you might want to contact him if you really need it: http://unityarmv6androidgames.blogspot.co.il/

You have to be kidding me… I just bought a Samsung Galaxy Tab3 10" purely to convert my iOS stuff to Android on! I’ve made a huge mistake… :frowning:

I also have a Galaxy Tab3 10". What you can do is install a apk-installer (search in play store) and put a copy of the apk file on your tablet. Then use the apk-installer to install it manually… Not as easy as just ‘build and run’, but it get’s the job done :wink:

Opening the google android project build on Eclipse and building it from there worked for me!